Description
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Deprecated. See sim.checkCollision instead.
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C/C++ synopsis
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int simReadCollision(int collisionObjectHandle) |
C/C++ parameters |
collisionObjectHandle: handle of the collision object
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C/C++ return value
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collision state (0 or 1), or -1 if operation was not successful.
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Lua synopsis
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int collisionState, int[2] collidingObjectHandles=sim.readCollision(int collisionObjectHandle)
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Lua parameters |
Similar to the C-function counterpart
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Lua return values
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collisionState: collision state (0 or 1)
collidingObjectHandles: handles of the two colliding objects.
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