simRemoveVoxelsFromOctree

Removes voxels from an OC tree

C++ synopsis

int simRemoveVoxelsFromOctree(int octreeHandle, int options, const double* pts, int ptCnt, void* reserved)

Arguments

  • octreeHandle: handle of the OC tree
  • options: bit-coded:
    • bit0 set (1): specified points are relative to the OC tree reference frame, otherwise they are relative to the world reference frame
  • pts: pointer to the voxel positions specified as x/y/z coordinates. Set to nullptr to remove all voxels
  • ptCnt: number of point coordinates contained in pts
  • reserved: reserved for future extensions. Set to nullptr

Return

  • -1 if operation was not successful, otherwise the total number of voxels in the OC tree


See also: