sim.setLightParameters

Sets various parameters of a light object

Synopsis

sim.setLightParameters(int objectHandle, int state, None, list diffusePart, list specularPart) sim.setLightParameters(int objectHandle, int state, nil, float[3] diffusePart, float[3] specularPart)

Arguments

  • objectHandle: handle of the light
  • state: bit-coded:
    • bit0 is set (1): light on
  • diffusePart: red, green and blue component of the light's diffuse part. Can be None/nil
  • specularPart: red, green and blue component of the light's specular part. Can be None/nil


See also: