## Euler AnglesThe Euler angles are three angles that describe the orientation of a rigid body. There are twelve different conventions when talking about Euler angles. In CoppeliaSim, Euler angles [Euler angles convention in CoppeliaSim)] where Rx, Ry and Rz represent elemental rotations about axes x, y and z respectively, of the For a rigid body, or scene object, you can obtain the same transformation if you rotate it in following order about its |