sim.getObjectChildPose

Retrieves the intrinsic or internal transformation of an object. For a joint, this is the transformation caused by the joint movement, mainly. For joints and force sensors, this will also include a possible error transformation caused by the physics engine (a physics engine can cause joints and force sensors to come apart, when constraints can't be perfectly resolved)

Synopsis

list pose = sim.getObjectChildPose(int objectHandle) float[7] pose = sim.getObjectChildPose(int objectHandle)

Arguments

  • objectHandle: handle of the joint

Return values

  • pose: the pose


See also: