Regular API function

simRemoveParticleObject / sim.removeParticleObject

Description Removes a previously added particle object. See also sim.addParticleObject and sim.addParticleObjectItem
C synopsis simInt simRemoveParticleObject(simInt objectHandle)
C parameters
objectHandle: handle of a previously added particle object. sim_handle_all removes all particle objects from the scene
C return value
-1 if operation was not successful
Lua synopsis sim.removeParticleObject(int objectHandle)
Lua parameters
Similar to the C-function counterpart
Lua return values
none