sim.setEngineInt32Param

Sets an int32-type physics engine property. You might have to call sim.resetDynamicObject for changes to take effect

Synopsis

sim.setEngineInt32Param(int paramId, int objectHandle, int int32Param) sim.setEngineInt32Param(int paramId, int objectHandle, int int32Param)

Arguments

  • paramId: engine parameter identifier.
  • objectHandle: handle of the shape or joint, or -1 to set a global engine parameter
  • int32Param: the new property value


See also: