sim.setObjectChildPose

Can be used to set a spherical joint's rotational transformation (the translational part is ignored)

Synopsis

sim.setObjectChildPose(int objectHandle, list pose) sim.setObjectChildPose(int objectHandle, float[7] pose)

Arguments

  • objectHandle: handle of the object
  • pose: the pose (array of 7 values [x y z qx qy qz qw])


See also: