C/C++ parameters |
objectHandle: handle of the object.Combine with sim.handleflag_wxyzquat to provide the quaternion as (w,x,y,z) order instead of (x,y,z,w) order. Can also be combined with sim.handleflag_reljointbaseframe (see next argument)
relativeToObjectHandle: indicates relative to which reference frame the pose is specified. Specify sim.handle_world to set the absolute pose, sim.handle_inverse to set the inverse of the absolute pose, sim.handle_parent to set the pose relative to the object's parent, or an object handle relative to whose reference frame the pose is specified. If this handle is the handle of a joint, then the pose is applied relative to the joint's moving frame (unless objectHandle is combined with sim.handleflag_reljointbaseframe, in which case the pose is applied relative to the joint's base frame).
pose: pointer to 7 values
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