simUI Plugin API reference

API functions for creating custom user interfaces.

simUI.addCurve
simUI.addCurveTimePoints
simUI.addCurveXYPoints
simUI.addScene3DNode
simUI.addTreeItem
simUI.adjustSize
simUI.clearCurve
simUI.clearTable
simUI.clearTree
simUI.collapseAll
simUI.colorDialog
simUI.create
simUI.destroy
simUI.expandAll
simUI.expandToDepth
simUI.fileDialog
simUI.getCheckboxValue
simUI.getColumnCount
simUI.getComboboxItemCount
simUI.getComboboxItemText
simUI.getComboboxItems
simUI.getComboboxSelectedIndex
simUI.getCurrentEditWidget
simUI.getCurrentTab
simUI.getCurveData
simUI.getEditValue
simUI.getItem
simUI.getKeyboardModifiers
simUI.getLabelText
simUI.getPosition
simUI.getRadiobuttonValue
simUI.getRowCount
simUI.getSize
simUI.getSliderValue
simUI.getSpinboxValue
simUI.getTitle
simUI.getWidgetVisibility
simUI.growPlotRanges
simUI.growPlotXRange
simUI.growPlotYRange
simUI.hide
simUI.inputDialog
simUI.insertComboboxItem
simUI.insertTableColumn
simUI.insertTableRow
simUI.isVisible
simUI.msgBox
simUI.qtVersion
simUI.removeComboboxItem
simUI.removeCurve
simUI.removeScene3DNode
simUI.removeTableColumn
simUI.removeTableRow
simUI.removeTreeItem
simUI.replot
simUI.rescaleAxes
simUI.rescaleAxesAll
simUI.restoreState
simUI.saveState
simUI.setButtonPressed
simUI.setButtonText
simUI.setCheckboxValue
simUI.setColumnCount
simUI.setColumnHeaderText
simUI.setColumnWidth
simUI.setComboboxItems
simUI.setComboboxSelectedIndex
simUI.setCurrentEditWidget
simUI.setCurrentTab
simUI.setEditValue
simUI.setEnabled
simUI.setImageData
simUI.setItem
simUI.setItemEditable
simUI.setItemImage
simUI.setLabelText
simUI.setLegendVisibility
simUI.setMouseOptions
simUI.setPlotLabels
simUI.setPlotRanges
simUI.setPlotXLabel
simUI.setPlotXRange
simUI.setPlotYLabel
simUI.setPlotYRange
simUI.setPosition
simUI.setProgress
simUI.setRadiobuttonValue
simUI.setRowCount
simUI.setRowHeaderText
simUI.setRowHeight
simUI.setScene3DNodeEnabled
simUI.setScene3DNodeFloatParam
simUI.setScene3DNodeIntParam
simUI.setScene3DNodeParam
simUI.setScene3DNodeStringParam
simUI.setScene3DNodeVector2Param
simUI.setScene3DNodeVector3Param
simUI.setScene3DNodeVector4Param
simUI.setSize
simUI.setSliderValue
simUI.setSpinboxValue
simUI.setStyleSheet
simUI.setTableSelection
simUI.setText
simUI.setTitle
simUI.setTreeSelection
simUI.setUrl
simUI.setWidgetVisibility
simUI.setWindowEnabled
simUI.show
simUI.supportedImageFormats
simUI.svgLoadData
simUI.svgLoadFile
simUI.updateTreeItemParent
simUI.updateTreeItemText

simUI.addCurve

Description Adds a curve to a plot widget.
Lua synopsis simUI.addCurve(string handle, int id, int type, string name, int[3] color, int style, curve_options options)
Lua parameters
handle (string): ui handle
id (int): widget id
type (int): type of the curve. see simUI.curve_type.
name (string): name of the curve
color (table of int, size 3): color of the curve, as RGB values in the 0...255 range
style (int): style of the curve. see simUI.curve_style.
options (curve_options): data structure holding extra options. see curve_options.
Lua return values -
Python synopsis simUI.addCurve(string handle, int id, int type, string name, list color, int style, curve_options options)
See also simUI.curve_type simUI.curve_style curve_options simUI.addCurveTimePoints simUI.addCurveXYPoints simUI.clearCurve simUI.getCurveData simUI.growPlotRanges simUI.growPlotXRange simUI.growPlotYRange simUI.removeCurve simUI.replot simUI.rescaleAxes simUI.rescaleAxesAll simUI.setLegendVisibility simUI.setMouseOptions simUI.setPlotLabels simUI.setPlotRanges simUI.setPlotXLabel simUI.setPlotXRange simUI.setPlotYLabel simUI.setPlotYRange simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.addCurveTimePoints

Description Adds time points to the specified curve of the plot widget.
Lua synopsis simUI.addCurveTimePoints(string handle, int id, string name, float[] x, float[] y)
Lua parameters
handle (string): ui handle
id (int): widget id
name (string): name of the curve
x (table of float): x values
y (table of float): y values
Lua return values -
Python synopsis simUI.addCurveTimePoints(string handle, int id, string name, list x, list y)
See also simUI.addCurve simUI.addCurveXYPoints simUI.clearCurve simUI.getCurveData simUI.growPlotRanges simUI.growPlotXRange simUI.growPlotYRange simUI.removeCurve simUI.replot simUI.rescaleAxes simUI.rescaleAxesAll simUI.setLegendVisibility simUI.setMouseOptions simUI.setPlotLabels simUI.setPlotRanges simUI.setPlotXLabel simUI.setPlotXRange simUI.setPlotYLabel simUI.setPlotYRange simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.addCurveXYPoints

Description Adds points to the specified curve of the plot widget.
Lua synopsis simUI.addCurveXYPoints(string handle, int id, string name, float[] t, float[] x, float[] y)
Lua parameters
handle (string): ui handle
id (int): widget id
name (string): name of the curve
t (table of float): t values (i.e. the curve parameter, used also to determine how points are connected, according to natural ordering of t)
x (table of float): x values
y (table of float): y values
Lua return values -
Python synopsis simUI.addCurveXYPoints(string handle, int id, string name, list t, list x, list y)
See also simUI.addCurve simUI.addCurveTimePoints simUI.clearCurve simUI.getCurveData simUI.growPlotRanges simUI.growPlotXRange simUI.growPlotYRange simUI.removeCurve simUI.replot simUI.rescaleAxes simUI.rescaleAxesAll simUI.setLegendVisibility simUI.setMouseOptions simUI.setPlotLabels simUI.setPlotRanges simUI.setPlotXLabel simUI.setPlotXRange simUI.setPlotYLabel simUI.setPlotYRange simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.addScene3DNode

Description Add a node in a scene3d widget.
Lua synopsis simUI.addScene3DNode(string handle, int id, int nodeId, int parentNodeId, int type)
Lua parameters
handle (string): ui handle
id (int): widget id
nodeId (int): node id
parentNodeId (int): parent node id
type (int): type of the node. see simUI.scene3d_node_type
Lua return values -
Python synopsis simUI.addScene3DNode(string handle, int id, int nodeId, int parentNodeId, int type)
See also simUI.removeScene3DNode simUI.setScene3DNodeEnabled simUI.setScene3DNodeFloatParam simUI.setScene3DNodeIntParam simUI.setScene3DNodeStringParam simUI.setScene3DNodeVector2Param simUI.setScene3DNodeVector3Param simUI.setScene3DNodeVector4Param simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.addTreeItem

Description Add an item to the specified tree widget.
Lua synopsis simUI.addTreeItem(string handle, int id, int item_id, string[] text, int parent_id=0, bool expanded=false, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
id (int): widget id
item_id (int): item id
text (table of string): item text fields
parent_id (int, default: 0): parent item id (0 means a toplevel item)
expanded (bool, default: false): if true, the item will be in expanded state
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.addTreeItem(string handle, int id, int item_id, list text, int parent_id=0, bool expanded=false, bool suppressEvents=true)
See also simUI.clearTree simUI.collapseAll simUI.expandAll simUI.expandToDepth simUI.getColumnCount simUI.removeTreeItem simUI.restoreState simUI.saveState simUI.setColumnCount simUI.setColumnHeaderText simUI.setColumnWidth simUI.setTreeSelection simUI.updateTreeItemParent simUI.updateTreeItemText simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.adjustSize

Description Adjusts the size of the window to fit its contents.
Lua synopsis simUI.adjustSize(string handle)
Lua parameters
handle (string): ui handle
Lua return values -
Python synopsis simUI.adjustSize(string handle)
See also simUI.create simUI.destroy simUI.getPosition simUI.getSize simUI.getTitle simUI.hide simUI.isVisible simUI.setPosition simUI.setSize simUI.setTitle simUI.setWindowEnabled simUI.show

simUI.clearCurve

Description Clear points of the specified curve of the plot widget.
Lua synopsis simUI.clearCurve(string handle, int id, string name)
Lua parameters
handle (string): ui handle
id (int): widget id
name (string): name of the curve
Lua return values -
Python synopsis simUI.clearCurve(string handle, int id, string name)
See also simUI.addCurve simUI.addCurveTimePoints simUI.addCurveXYPoints simUI.getCurveData simUI.growPlotRanges simUI.growPlotXRange simUI.growPlotYRange simUI.removeCurve simUI.replot simUI.rescaleAxes simUI.rescaleAxesAll simUI.setLegendVisibility simUI.setMouseOptions simUI.setPlotLabels simUI.setPlotRanges simUI.setPlotXLabel simUI.setPlotXRange simUI.setPlotYLabel simUI.setPlotYRange simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.clearTable

Description Clear the specified table widget.
Lua synopsis simUI.clearTable(string handle, int id, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
id (int): widget id
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.clearTable(string handle, int id, bool suppressEvents=true)
See also simUI.getColumnCount simUI.getItem simUI.getRowCount simUI.restoreState simUI.saveState simUI.setColumnCount simUI.setColumnHeaderText simUI.setColumnWidth simUI.setItem simUI.setItemEditable simUI.setItemImage simUI.setRowCount simUI.setRowHeaderText simUI.setRowHeight simUI.setTableSelection simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.clearTree

Description Clear the specified tree widget.
Lua synopsis simUI.clearTree(string handle, int id, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
id (int): widget id
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.clearTree(string handle, int id, bool suppressEvents=true)
See also simUI.addTreeItem simUI.collapseAll simUI.expandAll simUI.expandToDepth simUI.getColumnCount simUI.removeTreeItem simUI.restoreState simUI.saveState simUI.setColumnCount simUI.setColumnHeaderText simUI.setColumnWidth simUI.setTreeSelection simUI.updateTreeItemParent simUI.updateTreeItemText simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.collapseAll

Description Collapse all nodes in the specified tree widget.
Lua synopsis simUI.collapseAll(string handle, int id, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
id (int): widget id
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.collapseAll(string handle, int id, bool suppressEvents=true)
See also simUI.addTreeItem simUI.clearTree simUI.expandAll simUI.expandToDepth simUI.getColumnCount simUI.removeTreeItem simUI.restoreState simUI.saveState simUI.setColumnCount simUI.setColumnHeaderText simUI.setColumnWidth simUI.setTreeSelection simUI.updateTreeItemParent simUI.updateTreeItemText simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.colorDialog

Description Display a color dialog.
Lua synopsis float[3] result=simUI.colorDialog(float[3..4] initColor={1,1,1}, string title="Select color", bool showAlphaChannel=false, bool native=true)
Lua parameters
initColor (table of float, size 3..4, default: {1,1,1}): initial color
title (string, default: "Select color"): the title of the dialog
showAlphaChannel (bool, default: false): allow the user to select the alpha component of a color
native (bool, default: true): use OS-native file dialogs
Lua return values
result (table of float, size 3): result
Python synopsis list result=simUI.colorDialog(list initColor={1,1,1}, string title="Select color", bool showAlphaChannel=false, bool native=true)

simUI.create

Description Create a window.
Lua synopsis string uiHandle=simUI.create(string xml)
Lua parameters
xml (string): xml ui definition (refer to UI plugin XML syntax)
Lua return values
uiHandle (string): a handle to the created UI
Python synopsis string uiHandle=simUI.create(string xml)
See also simUI.adjustSize simUI.destroy simUI.getPosition simUI.getSize simUI.getTitle simUI.hide simUI.isVisible simUI.setPosition simUI.setSize simUI.setTitle simUI.setWindowEnabled simUI.show

simUI.destroy

Description Destroy a window.
Lua synopsis simUI.destroy(string handle)
Lua parameters
handle (string): ui handle
Lua return values -
Python synopsis simUI.destroy(string handle)
See also simUI.adjustSize simUI.create simUI.getPosition simUI.getSize simUI.getTitle simUI.hide simUI.isVisible simUI.setPosition simUI.setSize simUI.setTitle simUI.setWindowEnabled simUI.show

simUI.expandAll

Description Expand all nodes in the specified tree widget.
Lua synopsis simUI.expandAll(string handle, int id, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
id (int): widget id
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.expandAll(string handle, int id, bool suppressEvents=true)
See also simUI.addTreeItem simUI.clearTree simUI.collapseAll simUI.expandToDepth simUI.getColumnCount simUI.removeTreeItem simUI.restoreState simUI.saveState simUI.setColumnCount simUI.setColumnHeaderText simUI.setColumnWidth simUI.setTreeSelection simUI.updateTreeItemParent simUI.updateTreeItemText simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.expandToDepth

Description Expand nodes up to a certain depth in the specified tree widget.
Lua synopsis simUI.expandToDepth(string handle, int id, int depth, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
id (int): widget id
depth (int): depth
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.expandToDepth(string handle, int id, int depth, bool suppressEvents=true)
See also simUI.addTreeItem simUI.clearTree simUI.collapseAll simUI.expandAll simUI.getColumnCount simUI.removeTreeItem simUI.restoreState simUI.saveState simUI.setColumnCount simUI.setColumnHeaderText simUI.setColumnWidth simUI.setTreeSelection simUI.updateTreeItemParent simUI.updateTreeItemText simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.fileDialog

Description Display a file dialog.
Lua synopsis string[] result=simUI.fileDialog(int type, string title, string startPath, string initName, string extName, string ext, bool native=false)
Lua parameters
type (int): type
title (string): title
startPath (string): start path
initName (string): initial file name
extName (string): the name of the extension
ext (string): the actual extension
native (bool, default: false): use OS-native file dialogs
Lua return values
result (table of string): result
Python synopsis list result=simUI.fileDialog(int type, string title, string startPath, string initName, string extName, string ext, bool native=false)

simUI.getCheckboxValue

Description Get the value of a checkbox widget.
Lua synopsis int value=simUI.getCheckboxValue(string handle, int id)
Lua parameters
handle (string): ui handle
id (int): widget id
Lua return values
value (int): value
Python synopsis int value=simUI.getCheckboxValue(string handle, int id)
See also simUI.setCheckboxValue simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.getColumnCount

Description Get the number of columns in the specified table/tree widget.
Lua synopsis int count=simUI.getColumnCount(string handle, int id)
Lua parameters
handle (string): ui handle
id (int): widget id
Lua return values
count (int): column count
Python synopsis int count=simUI.getColumnCount(string handle, int id)
See also simUI.clearTable simUI.getItem simUI.getRowCount simUI.restoreState simUI.saveState simUI.setColumnCount simUI.setColumnHeaderText simUI.setColumnWidth simUI.setItem simUI.setItemEditable simUI.setItemImage simUI.setRowCount simUI.setRowHeaderText simUI.setRowHeight simUI.setTableSelection simUI.addTreeItem simUI.clearTree simUI.collapseAll simUI.expandAll simUI.expandToDepth simUI.removeTreeItem simUI.restoreState simUI.saveState simUI.setColumnCount simUI.setColumnHeaderText simUI.setColumnWidth simUI.setTreeSelection simUI.updateTreeItemParent simUI.updateTreeItemText simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.getComboboxItemCount

Description Get the number of items in the specified combobox widget.
Lua synopsis int count=simUI.getComboboxItemCount(string handle, int id)
Lua parameters
handle (string): ui handle
id (int): widget id
Lua return values
count (int): Item count.
Python synopsis int count=simUI.getComboboxItemCount(string handle, int id)
See also simUI.getComboboxItemText simUI.getComboboxItems simUI.getComboboxSelectedIndex simUI.insertComboboxItem simUI.removeComboboxItem simUI.setComboboxItems simUI.setComboboxSelectedIndex simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.getComboboxItemText

Description Get the text of an item in a combobox widget.
Lua synopsis string text=simUI.getComboboxItemText(string handle, int id, int index)
Lua parameters
handle (string): ui handle
id (int): widget id
index (int): Item index.
Lua return values
text (string): Item text.
Python synopsis string text=simUI.getComboboxItemText(string handle, int id, int index)
See also simUI.getComboboxItemCount simUI.getComboboxItems simUI.getComboboxSelectedIndex simUI.insertComboboxItem simUI.removeComboboxItem simUI.setComboboxItems simUI.setComboboxSelectedIndex simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.getComboboxItems

Description Get the content of a combobox.
Lua synopsis string[] items=simUI.getComboboxItems(string handle, int id)
Lua parameters
handle (string): ui handle
id (int): widget id
Lua return values
items (table of string): Array of items (strings).
Python synopsis list items=simUI.getComboboxItems(string handle, int id)
See also simUI.getComboboxItemCount simUI.getComboboxItemText simUI.getComboboxSelectedIndex simUI.insertComboboxItem simUI.removeComboboxItem simUI.setComboboxItems simUI.setComboboxSelectedIndex simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.getComboboxSelectedIndex

Description Get the selected item index in a combobox widget.
Lua synopsis int index=simUI.getComboboxSelectedIndex(string handle, int id)
Lua parameters
handle (string): ui handle
id (int): widget id
Lua return values
index (int): Index of selected item after inserting all the items.
Python synopsis int index=simUI.getComboboxSelectedIndex(string handle, int id)
See also simUI.getComboboxItemCount simUI.getComboboxItemText simUI.getComboboxItems simUI.insertComboboxItem simUI.removeComboboxItem simUI.setComboboxItems simUI.setComboboxSelectedIndex simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.getCurrentEditWidget

Description Get the edit widget with focus and selected text.
Lua synopsis int id=simUI.getCurrentEditWidget(string handle)
Lua parameters
handle (string): ui handle
Lua return values
id (int): widget id of an edit widget, or -1 if no edit widget was focused and had selected text.
Python synopsis int id=simUI.getCurrentEditWidget(string handle)
See also simUI.getEditValue simUI.setCurrentEditWidget simUI.setEditValue simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.getCurrentTab

Description Get the current tab index of a tabs widget.
Lua synopsis int index=simUI.getCurrentTab(string handle, int id)
Lua parameters
handle (string): ui handle
id (int): widget id
Lua return values
index (int): index of the tab (zero-based)
Python synopsis int index=simUI.getCurrentTab(string handle, int id)
See also simUI.setCurrentTab simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.getCurveData

Description Get the data contained in the specified curve.
Lua synopsis float[] t, float[] x, float[] y=simUI.getCurveData(string handle, int id, string name)
Lua parameters
handle (string): ui handle
id (int): widget id
name (string): name of the curve
Lua return values
t (table of float): t values (if applicable)
x (table of float): x values
y (table of float): y values
Python synopsis list t, list x, list y=simUI.getCurveData(string handle, int id, string name)
See also simUI.addCurve simUI.addCurveTimePoints simUI.addCurveXYPoints simUI.clearCurve simUI.growPlotRanges simUI.growPlotXRange simUI.growPlotYRange simUI.removeCurve simUI.replot simUI.rescaleAxes simUI.rescaleAxesAll simUI.setLegendVisibility simUI.setMouseOptions simUI.setPlotLabels simUI.setPlotRanges simUI.setPlotXLabel simUI.setPlotXRange simUI.setPlotYLabel simUI.setPlotYRange simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.getEditValue

Description Get the value of a edit widget.
Lua synopsis string value=simUI.getEditValue(string handle, int id)
Lua parameters
handle (string): ui handle
id (int): widget id
Lua return values
value (string): value
Python synopsis string value=simUI.getEditValue(string handle, int id)
See also simUI.getCurrentEditWidget simUI.setCurrentEditWidget simUI.setEditValue simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.getItem

Description Get the table widget item text.
Lua synopsis string text=simUI.getItem(string handle, int id, int row, int column)
Lua parameters
handle (string): ui handle
id (int): widget id
row (int): row index
column (int): column index
Lua return values
text (string): item value
Python synopsis string text=simUI.getItem(string handle, int id, int row, int column)
See also simUI.clearTable simUI.getColumnCount simUI.getRowCount simUI.restoreState simUI.saveState simUI.setColumnCount simUI.setColumnHeaderText simUI.setColumnWidth simUI.setItem simUI.setItemEditable simUI.setItemImage simUI.setRowCount simUI.setRowHeaderText simUI.setRowHeight simUI.setTableSelection simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.getKeyboardModifiers

Description returns the current state of the modifier keys on the keyboard
Lua synopsis keyboard_modifiers m=simUI.getKeyboardModifiers()
Lua parameters -
Lua return values
m (keyboard_modifiers): The state of modifier keys. See keyboard_modifiers.
Python synopsis keyboard_modifiers m=simUI.getKeyboardModifiers()

simUI.getLabelText

Description Get the text of a label widget.
Lua synopsis string text=simUI.getLabelText(string handle, int id)
Lua parameters
handle (string): ui handle
id (int): widget id
Lua return values
text (string): text
Python synopsis string text=simUI.getLabelText(string handle, int id)
See also simUI.setLabelText simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.getPosition

Description Get the position of a UI window.
Lua synopsis int x, int y=simUI.getPosition(string handle)
Lua parameters
handle (string): ui handle
Lua return values
x (int): X position
y (int): Y position
Python synopsis int x, int y=simUI.getPosition(string handle)
See also simUI.adjustSize simUI.create simUI.destroy simUI.getSize simUI.getTitle simUI.hide simUI.isVisible simUI.setPosition simUI.setSize simUI.setTitle simUI.setWindowEnabled simUI.show

simUI.getRadiobuttonValue

Description Get the value of a radiobutton widget.
Lua synopsis int value=simUI.getRadiobuttonValue(string handle, int id)
Lua parameters
handle (string): ui handle
id (int): widget id
Lua return values
value (int): value
Python synopsis int value=simUI.getRadiobuttonValue(string handle, int id)
See also simUI.setRadiobuttonValue simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.getRowCount

Description Get the table widget number of rows.
Lua synopsis int count=simUI.getRowCount(string handle, int id)
Lua parameters
handle (string): ui handle
id (int): widget id
Lua return values
count (int): row count
Python synopsis int count=simUI.getRowCount(string handle, int id)
See also simUI.clearTable simUI.getColumnCount simUI.getItem simUI.restoreState simUI.saveState simUI.setColumnCount simUI.setColumnHeaderText simUI.setColumnWidth simUI.setItem simUI.setItemEditable simUI.setItemImage simUI.setRowCount simUI.setRowHeaderText simUI.setRowHeight simUI.setTableSelection simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.getSize

Description Get the size of a UI window.
Lua synopsis int w, int h=simUI.getSize(string handle)
Lua parameters
handle (string): ui handle
Lua return values
w (int): width
h (int): height
Python synopsis int w, int h=simUI.getSize(string handle)
See also simUI.adjustSize simUI.create simUI.destroy simUI.getPosition simUI.getTitle simUI.hide simUI.isVisible simUI.setPosition simUI.setSize simUI.setTitle simUI.setWindowEnabled simUI.show

simUI.getSliderValue

Description Get the value of a slider widget.
Lua synopsis int value=simUI.getSliderValue(string handle, int id)
Lua parameters
handle (string): ui handle
id (int): widget id
Lua return values
value (int): value
Python synopsis int value=simUI.getSliderValue(string handle, int id)
See also simUI.setSliderValue simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.getSpinboxValue

Description Get the value of a spinbox widget.
Lua synopsis float value=simUI.getSpinboxValue(string handle, int id)
Lua parameters
handle (string): ui handle
id (int): widget id
Lua return values
value (float): value
Python synopsis float value=simUI.getSpinboxValue(string handle, int id)
See also simUI.setSpinboxValue simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.getTitle

Description Get the title of a UI window.
Lua synopsis string title=simUI.getTitle(string handle)
Lua parameters
handle (string): ui handle
Lua return values
title (string): X position
Python synopsis string title=simUI.getTitle(string handle)
See also simUI.adjustSize simUI.create simUI.destroy simUI.getPosition simUI.getSize simUI.hide simUI.isVisible simUI.setPosition simUI.setSize simUI.setTitle simUI.setWindowEnabled simUI.show

simUI.getWidgetVisibility

Description Get the visibility status of a widget.
Lua synopsis bool visibility=simUI.getWidgetVisibility(string handle, int id)
Lua parameters
handle (string): ui handle
id (int): widget id
Lua return values
visibility (bool): true if the window is visible, false otherwise
Python synopsis bool visibility=simUI.getWidgetVisibility(string handle, int id)
See also simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.growPlotRanges

Description Increase the ranges of the plot widget by a fixed amount.
Lua synopsis simUI.growPlotRanges(string handle, int id, float xmin, float xmax, float ymin, float ymax)
Lua parameters
handle (string): ui handle
id (int): widget id
xmin (float): minimum x range
xmax (float): maximum x range
ymin (float): minimum y range
ymax (float): maximum y range
Lua return values -
Python synopsis simUI.growPlotRanges(string handle, int id, float xmin, float xmax, float ymin, float ymax)
See also simUI.addCurve simUI.addCurveTimePoints simUI.addCurveXYPoints simUI.clearCurve simUI.getCurveData simUI.growPlotXRange simUI.growPlotYRange simUI.removeCurve simUI.replot simUI.rescaleAxes simUI.rescaleAxesAll simUI.setLegendVisibility simUI.setMouseOptions simUI.setPlotLabels simUI.setPlotRanges simUI.setPlotXLabel simUI.setPlotXRange simUI.setPlotYLabel simUI.setPlotYRange simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.growPlotXRange

Description Increase the X range of the plot widget.
Lua synopsis simUI.growPlotXRange(string handle, int id, float xmin, float xmax)
Lua parameters
handle (string): ui handle
id (int): widget id
xmin (float): minimum x range
xmax (float): maximum x range
Lua return values -
Python synopsis simUI.growPlotXRange(string handle, int id, float xmin, float xmax)
See also simUI.addCurve simUI.addCurveTimePoints simUI.addCurveXYPoints simUI.clearCurve simUI.getCurveData simUI.growPlotRanges simUI.growPlotYRange simUI.removeCurve simUI.replot simUI.rescaleAxes simUI.rescaleAxesAll simUI.setLegendVisibility simUI.setMouseOptions simUI.setPlotLabels simUI.setPlotRanges simUI.setPlotXLabel simUI.setPlotXRange simUI.setPlotYLabel simUI.setPlotYRange simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.growPlotYRange

Description Increase the Y range of the plot widget.
Lua synopsis simUI.growPlotYRange(string handle, int id, float ymin, float ymax)
Lua parameters
handle (string): ui handle
id (int): widget id
ymin (float): minimum y range
ymax (float): maximum y range
Lua return values -
Python synopsis simUI.growPlotYRange(string handle, int id, float ymin, float ymax)
See also simUI.addCurve simUI.addCurveTimePoints simUI.addCurveXYPoints simUI.clearCurve simUI.getCurveData simUI.growPlotRanges simUI.growPlotXRange simUI.removeCurve simUI.replot simUI.rescaleAxes simUI.rescaleAxesAll simUI.setLegendVisibility simUI.setMouseOptions simUI.setPlotLabels simUI.setPlotRanges simUI.setPlotXLabel simUI.setPlotXRange simUI.setPlotYLabel simUI.setPlotYRange simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.hide

Description Hide the UI window.
Lua synopsis simUI.hide(string handle)
Lua parameters
handle (string): ui handle
Lua return values -
Python synopsis simUI.hide(string handle)
See also simUI.adjustSize simUI.create simUI.destroy simUI.getPosition simUI.getSize simUI.getTitle simUI.isVisible simUI.setPosition simUI.setSize simUI.setTitle simUI.setWindowEnabled simUI.show

simUI.inputDialog

Description Display an input dialog.
Lua synopsis string result=simUI.inputDialog(string initValue="", string label="Input value:", string title="")
Lua parameters
initValue (string, default: ""): initial value
label (string, default: "Input value:"): label above the input field
title (string, default: ""): title of input dialog
Lua return values
result (string): result
Python synopsis string result=simUI.inputDialog(string initValue="", string label="Input value:", string title="")

simUI.insertComboboxItem

Description Insert an item in a combobox widget.
Lua synopsis simUI.insertComboboxItem(string handle, int id, int index, string text, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
id (int): widget id
index (int): If the index is equal to or higher than the total number of items, the new item is appended to the list of existing items. If the index is zero or negative, the new item is prepended to the list of existing items.
text (string): Item text.
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.insertComboboxItem(string handle, int id, int index, string text, bool suppressEvents=true)
See also simUI.getComboboxItemCount simUI.getComboboxItemText simUI.getComboboxItems simUI.getComboboxSelectedIndex simUI.removeComboboxItem simUI.setComboboxItems simUI.setComboboxSelectedIndex simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.insertTableColumn

Description insert a column in a table widget
Lua synopsis simUI.insertTableColumn(int ui, int widget, int index)
Lua parameters
ui (int): the ui handle
widget (int): the widget identifier
index (int): the index (0-based) where the new column will appear
Lua return values -
Python synopsis simUI.insertTableColumn(int ui, int widget, int index)

simUI.insertTableRow

Description insert a row in a table widget
Lua synopsis simUI.insertTableRow(int ui, int widget, int index)
Lua parameters
ui (int): the ui handle
widget (int): the widget identifier
index (int): the index (0-based) where the new row will appear
Lua return values -
Python synopsis simUI.insertTableRow(int ui, int widget, int index)

simUI.isVisible

Description Check if the window is visible.
Lua synopsis bool visibility=simUI.isVisible(string handle)
Lua parameters
handle (string): ui handle
Lua return values
visibility (bool): true if the window is visible, false otherwise
Python synopsis bool visibility=simUI.isVisible(string handle)
See also simUI.adjustSize simUI.create simUI.destroy simUI.getPosition simUI.getSize simUI.getTitle simUI.hide simUI.setPosition simUI.setSize simUI.setTitle simUI.setWindowEnabled simUI.show

simUI.msgBox

Description Display a message box.
Lua synopsis int result=simUI.msgBox(int type, int buttons, string title, string message)
Lua parameters
type (int): type
buttons (int): buttons
title (string): title
message (string): message
Lua return values
result (int): result
Python synopsis int result=simUI.msgBox(int type, int buttons, string title, string message)

simUI.qtVersion

Description Returns the version of the Qt library.
Lua synopsis int[] version=simUI.qtVersion()
Lua parameters -
Lua return values
version (table of int): version number components as an array
Python synopsis list version=simUI.qtVersion()

simUI.removeComboboxItem

Description Remove an item from a combobox widget.
Lua synopsis simUI.removeComboboxItem(string handle, int id, int index, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
id (int): widget id
index (int): Item index.
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.removeComboboxItem(string handle, int id, int index, bool suppressEvents=true)
See also simUI.getComboboxItemCount simUI.getComboboxItemText simUI.getComboboxItems simUI.getComboboxSelectedIndex simUI.insertComboboxItem simUI.setComboboxItems simUI.setComboboxSelectedIndex simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.removeCurve

Description Remove the specified curve from the plot widget.
Lua synopsis simUI.removeCurve(string handle, int id, string name)
Lua parameters
handle (string): ui handle
id (int): widget id
name (string): name of the curve
Lua return values -
Python synopsis simUI.removeCurve(string handle, int id, string name)
See also simUI.addCurve simUI.addCurveTimePoints simUI.addCurveXYPoints simUI.clearCurve simUI.getCurveData simUI.growPlotRanges simUI.growPlotXRange simUI.growPlotYRange simUI.replot simUI.rescaleAxes simUI.rescaleAxesAll simUI.setLegendVisibility simUI.setMouseOptions simUI.setPlotLabels simUI.setPlotRanges simUI.setPlotXLabel simUI.setPlotXRange simUI.setPlotYLabel simUI.setPlotYRange simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.removeScene3DNode

Description Remove a node in a scene3d widget.
Lua synopsis simUI.removeScene3DNode(string handle, int id, int nodeId)
Lua parameters
handle (string): ui handle
id (int): widget id
nodeId (int): node id
Lua return values -
Python synopsis simUI.removeScene3DNode(string handle, int id, int nodeId)
See also simUI.addScene3DNode simUI.setScene3DNodeEnabled simUI.setScene3DNodeFloatParam simUI.setScene3DNodeIntParam simUI.setScene3DNodeStringParam simUI.setScene3DNodeVector2Param simUI.setScene3DNodeVector3Param simUI.setScene3DNodeVector4Param simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.removeTableColumn

Description remove a column from a table widget
Lua synopsis simUI.removeTableColumn(int ui, int widget, int index)
Lua parameters
ui (int): the ui handle
widget (int): the widget identifier
index (int): the column index (0-based) to remove
Lua return values -
Python synopsis simUI.removeTableColumn(int ui, int widget, int index)

simUI.removeTableRow

Description remove a row from a table widget
Lua synopsis simUI.removeTableRow(int ui, int widget, int index)
Lua parameters
ui (int): the ui handle
widget (int): the widget identifier
index (int): the row index (0-based) to remove
Lua return values -
Python synopsis simUI.removeTableRow(int ui, int widget, int index)

simUI.removeTreeItem

Description Remove an item from the specified tree widget.
Lua synopsis simUI.removeTreeItem(string handle, int id, int item_id, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
id (int): widget id
item_id (int): item id
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.removeTreeItem(string handle, int id, int item_id, bool suppressEvents=true)
See also simUI.addTreeItem simUI.clearTree simUI.collapseAll simUI.expandAll simUI.expandToDepth simUI.getColumnCount simUI.restoreState simUI.saveState simUI.setColumnCount simUI.setColumnHeaderText simUI.setColumnWidth simUI.setTreeSelection simUI.updateTreeItemParent simUI.updateTreeItemText simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.replot

Description Refresh all the plots of a plot widget.
Lua synopsis simUI.replot(string handle, int id)
Lua parameters
handle (string): ui handle
id (int): widget id
Lua return values -
Python synopsis simUI.replot(string handle, int id)
See also simUI.addCurve simUI.addCurveTimePoints simUI.addCurveXYPoints simUI.clearCurve simUI.getCurveData simUI.growPlotRanges simUI.growPlotXRange simUI.growPlotYRange simUI.removeCurve simUI.rescaleAxes simUI.rescaleAxesAll simUI.setLegendVisibility simUI.setMouseOptions simUI.setPlotLabels simUI.setPlotRanges simUI.setPlotXLabel simUI.setPlotXRange simUI.setPlotYLabel simUI.setPlotYRange simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.rescaleAxes

Description Rescales the axes such that the specified curve in the plot is fully visible.
Lua synopsis simUI.rescaleAxes(string handle, int id, string name, bool onlyEnlargeX=false, bool onlyEnlargeY=false)
Lua parameters
handle (string): ui handle
id (int): widget id
name (string): name of the curve
onlyEnlargeX (bool, default: false): makes sure the x ranges are only expanded, never reduced
onlyEnlargeY (bool, default: false): makes sure the x ranges are only expanded, never reduced
Lua return values -
Python synopsis simUI.rescaleAxes(string handle, int id, string name, bool onlyEnlargeX=false, bool onlyEnlargeY=false)
See also simUI.addCurve simUI.addCurveTimePoints simUI.addCurveXYPoints simUI.clearCurve simUI.getCurveData simUI.growPlotRanges simUI.growPlotXRange simUI.growPlotYRange simUI.removeCurve simUI.replot simUI.rescaleAxesAll simUI.setLegendVisibility simUI.setMouseOptions simUI.setPlotLabels simUI.setPlotRanges simUI.setPlotXLabel simUI.setPlotXRange simUI.setPlotYLabel simUI.setPlotYRange simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.rescaleAxesAll

Description Rescales the axes such that all curves in the plot are fully visible.
Lua synopsis simUI.rescaleAxesAll(string handle, int id, bool onlyEnlargeX=false, bool onlyEnlargeY=false)
Lua parameters
handle (string): ui handle
id (int): widget id
onlyEnlargeX (bool, default: false): makes sure the x ranges are only expanded, never reduced
onlyEnlargeY (bool, default: false): makes sure the x ranges are only expanded, never reduced
Lua return values -
Python synopsis simUI.rescaleAxesAll(string handle, int id, bool onlyEnlargeX=false, bool onlyEnlargeY=false)
See also simUI.addCurve simUI.addCurveTimePoints simUI.addCurveXYPoints simUI.clearCurve simUI.getCurveData simUI.growPlotRanges simUI.growPlotXRange simUI.growPlotYRange simUI.removeCurve simUI.replot simUI.rescaleAxes simUI.setLegendVisibility simUI.setMouseOptions simUI.setPlotLabels simUI.setPlotRanges simUI.setPlotXLabel simUI.setPlotXRange simUI.setPlotYLabel simUI.setPlotYRange simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.restoreState

Description Restore a previously saved header state of the specified table/tree widget.
Lua synopsis simUI.restoreState(string handle, int id, buffer state)
Lua parameters
handle (string): ui handle
id (int): widget id
state (buffer): a previously saved binary representing the state
Lua return values -
Python synopsis simUI.restoreState(string handle, int id, buffer state)
See also simUI.clearTable simUI.getColumnCount simUI.getItem simUI.getRowCount simUI.saveState simUI.setColumnCount simUI.setColumnHeaderText simUI.setColumnWidth simUI.setItem simUI.setItemEditable simUI.setItemImage simUI.setRowCount simUI.setRowHeaderText simUI.setRowHeight simUI.setTableSelection simUI.addTreeItem simUI.clearTree simUI.collapseAll simUI.expandAll simUI.expandToDepth simUI.getColumnCount simUI.removeTreeItem simUI.saveState simUI.setColumnCount simUI.setColumnHeaderText simUI.setColumnWidth simUI.setTreeSelection simUI.updateTreeItemParent simUI.updateTreeItemText simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.saveState

Description Save header state of the specified table/tree widget.
Lua synopsis buffer state=simUI.saveState(string handle, int id)
Lua parameters
handle (string): ui handle
id (int): widget id
Lua return values
state (buffer): a binary representing the state
Python synopsis buffer state=simUI.saveState(string handle, int id)
See also simUI.clearTable simUI.getColumnCount simUI.getItem simUI.getRowCount simUI.restoreState simUI.setColumnCount simUI.setColumnHeaderText simUI.setColumnWidth simUI.setItem simUI.setItemEditable simUI.setItemImage simUI.setRowCount simUI.setRowHeaderText simUI.setRowHeight simUI.setTableSelection simUI.addTreeItem simUI.clearTree simUI.collapseAll simUI.expandAll simUI.expandToDepth simUI.getColumnCount simUI.removeTreeItem simUI.restoreState simUI.setColumnCount simUI.setColumnHeaderText simUI.setColumnWidth simUI.setTreeSelection simUI.updateTreeItemParent simUI.updateTreeItemText simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setButtonPressed

Description Set the state of a button.
Lua synopsis simUI.setButtonPressed(string handle, int id, bool pressed)
Lua parameters
handle (string): ui handle
id (int): widget id
pressed (bool): button state
Lua return values -
Python synopsis simUI.setButtonPressed(string handle, int id, bool pressed)
See also simUI.setButtonText simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setButtonText

Description Set the text of a button.
Lua synopsis simUI.setButtonText(string handle, int id, string text)
Lua parameters
handle (string): ui handle
id (int): widget id
text (string): button text
Lua return values -
Python synopsis simUI.setButtonText(string handle, int id, string text)
See also simUI.setButtonPressed simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setCheckboxValue

Description Set the value of a checkbox widget.
Lua synopsis simUI.setCheckboxValue(string handle, int id, int value, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
id (int): widget id
value (int): value
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.setCheckboxValue(string handle, int id, int value, bool suppressEvents=true)
See also simUI.getCheckboxValue simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setColumnCount

Description Resize the specified table/tree widget.
Lua synopsis simUI.setColumnCount(string handle, int id, int count, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
id (int): widget id
count (int): column count
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.setColumnCount(string handle, int id, int count, bool suppressEvents=true)
See also simUI.clearTable simUI.getColumnCount simUI.getItem simUI.getRowCount simUI.restoreState simUI.saveState simUI.setColumnHeaderText simUI.setColumnWidth simUI.setItem simUI.setItemEditable simUI.setItemImage simUI.setRowCount simUI.setRowHeaderText simUI.setRowHeight simUI.setTableSelection simUI.addTreeItem simUI.clearTree simUI.collapseAll simUI.expandAll simUI.expandToDepth simUI.getColumnCount simUI.removeTreeItem simUI.restoreState simUI.saveState simUI.setColumnHeaderText simUI.setColumnWidth simUI.setTreeSelection simUI.updateTreeItemParent simUI.updateTreeItemText simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setColumnHeaderText

Description Set the column header text of the specified table/tree widget.
Lua synopsis simUI.setColumnHeaderText(string handle, int id, int column, string text)
Lua parameters
handle (string): ui handle
id (int): widget id
column (int): column index
text (string): column header text
Lua return values -
Python synopsis simUI.setColumnHeaderText(string handle, int id, int column, string text)
See also simUI.clearTable simUI.getColumnCount simUI.getItem simUI.getRowCount simUI.restoreState simUI.saveState simUI.setColumnCount simUI.setColumnWidth simUI.setItem simUI.setItemEditable simUI.setItemImage simUI.setRowCount simUI.setRowHeaderText simUI.setRowHeight simUI.setTableSelection simUI.addTreeItem simUI.clearTree simUI.collapseAll simUI.expandAll simUI.expandToDepth simUI.getColumnCount simUI.removeTreeItem simUI.restoreState simUI.saveState simUI.setColumnCount simUI.setColumnWidth simUI.setTreeSelection simUI.updateTreeItemParent simUI.updateTreeItemText simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setColumnWidth

Description Resize a column in the specified table/tree widget.
Lua synopsis simUI.setColumnWidth(string handle, int id, int column, int min_size, int max_size)
Lua parameters
handle (string): ui handle
id (int): widget id
column (int): column index
min_size (int): minimum size
max_size (int): maximum size
Lua return values -
Python synopsis simUI.setColumnWidth(string handle, int id, int column, int min_size, int max_size)
See also simUI.clearTable simUI.getColumnCount simUI.getItem simUI.getRowCount simUI.restoreState simUI.saveState simUI.setColumnCount simUI.setColumnHeaderText simUI.setItem simUI.setItemEditable simUI.setItemImage simUI.setRowCount simUI.setRowHeaderText simUI.setRowHeight simUI.setTableSelection simUI.addTreeItem simUI.clearTree simUI.collapseAll simUI.expandAll simUI.expandToDepth simUI.getColumnCount simUI.removeTreeItem simUI.restoreState simUI.saveState simUI.setColumnCount simUI.setColumnHeaderText simUI.setTreeSelection simUI.updateTreeItemParent simUI.updateTreeItemText simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setComboboxItems

Description Populate a combobox widget with the specified items, and set the selected item to the specified index.
Lua synopsis simUI.setComboboxItems(string handle, int id, string[] items, int index, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
id (int): widget id
items (table of string): Array of items (strings).
index (int): Index of selected item after inserting all the items.
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.setComboboxItems(string handle, int id, list items, int index, bool suppressEvents=true)
See also simUI.getComboboxItemCount simUI.getComboboxItemText simUI.getComboboxItems simUI.getComboboxSelectedIndex simUI.insertComboboxItem simUI.removeComboboxItem simUI.setComboboxSelectedIndex simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setComboboxSelectedIndex

Description Change the selected item index in a combobox widget.
Lua synopsis simUI.setComboboxSelectedIndex(string handle, int id, int index, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
id (int): widget id
index (int): Index of selected item after inserting all the items.
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.setComboboxSelectedIndex(string handle, int id, int index, bool suppressEvents=true)
See also simUI.getComboboxItemCount simUI.getComboboxItemText simUI.getComboboxItems simUI.getComboboxSelectedIndex simUI.insertComboboxItem simUI.removeComboboxItem simUI.setComboboxItems simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setCurrentEditWidget

Description Set the edit widget focus and selected text.
Lua synopsis simUI.setCurrentEditWidget(string handle, int id)
Lua parameters
handle (string): ui handle
id (int): widget id. this value can be -1, in which case the function will do nothing.
Lua return values -
Python synopsis simUI.setCurrentEditWidget(string handle, int id)
See also simUI.getCurrentEditWidget simUI.getEditValue simUI.setEditValue simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setCurrentTab

Description Set the current tab index in a tabs widget.
Lua synopsis simUI.setCurrentTab(string handle, int id, int index, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
id (int): widget id
index (int): index of the tab (zero-based)
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.setCurrentTab(string handle, int id, int index, bool suppressEvents=true)
See also simUI.getCurrentTab simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setEditValue

Description Set the value of a edit widget.
Lua synopsis simUI.setEditValue(string handle, int id, string value, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
id (int): widget id
value (string): value
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.setEditValue(string handle, int id, string value, bool suppressEvents=true)
See also simUI.getCurrentEditWidget simUI.getEditValue simUI.setCurrentEditWidget simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setEnabled

Description Enable or disable a widget.
Lua synopsis simUI.setEnabled(string handle, int id, bool enabled, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
id (int): widget id
enabled (bool): enabled
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.setEnabled(string handle, int id, bool enabled, bool suppressEvents=true)
See also simUI.getWidgetVisibility simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setImageData

Description Set image content using specified bitmap (RGB888) data.
Lua synopsis simUI.setImageData(string handle, int id, buffer data, int width, int height)
Lua parameters
handle (string): ui handle
id (int): id of a image widget
data (buffer): image byte data
width (int): width of the image
height (int): height of the image
Lua return values -
Python synopsis simUI.setImageData(string handle, int id, buffer data, int width, int height)
See also simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setItem

Description Change item value in the specified table widget.
Lua synopsis simUI.setItem(string handle, int id, int row, int column, string text, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
id (int): widget id
row (int): row index
column (int): column index
text (string): item value
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.setItem(string handle, int id, int row, int column, string text, bool suppressEvents=true)
See also simUI.clearTable simUI.getColumnCount simUI.getItem simUI.getRowCount simUI.restoreState simUI.saveState simUI.setColumnCount simUI.setColumnHeaderText simUI.setColumnWidth simUI.setItemEditable simUI.setItemImage simUI.setRowCount simUI.setRowHeaderText simUI.setRowHeight simUI.setTableSelection simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setItemEditable

Description Change item editable flag in the specified table widget.
Lua synopsis simUI.setItemEditable(string handle, int id, int row, int column, bool editable)
Lua parameters
handle (string): ui handle
id (int): widget id
row (int): row index
column (int): column index
editable (bool): editable flag
Lua return values -
Python synopsis simUI.setItemEditable(string handle, int id, int row, int column, bool editable)
See also simUI.clearTable simUI.getColumnCount simUI.getItem simUI.getRowCount simUI.restoreState simUI.saveState simUI.setColumnCount simUI.setColumnHeaderText simUI.setColumnWidth simUI.setItem simUI.setItemImage simUI.setRowCount simUI.setRowHeaderText simUI.setRowHeight simUI.setTableSelection simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setItemImage

Description Change item image in the specified table widget.
Lua synopsis simUI.setItemImage(string handle, int id, int row, int column, string data, int width, int height, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
id (int): widget id
row (int): row index
column (int): column index
data (string): image data
width (int): image width
height (int): image height
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.setItemImage(string handle, int id, int row, int column, string data, int width, int height, bool suppressEvents=true)
See also simUI.clearTable simUI.getColumnCount simUI.getItem simUI.getRowCount simUI.restoreState simUI.saveState simUI.setColumnCount simUI.setColumnHeaderText simUI.setColumnWidth simUI.setItem simUI.setItemEditable simUI.setRowCount simUI.setRowHeaderText simUI.setRowHeight simUI.setTableSelection simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setLabelText

Description Set the text of a label widget.
Lua synopsis simUI.setLabelText(string handle, int id, string text, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
id (int): widget id
text (string): text
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.setLabelText(string handle, int id, string text, bool suppressEvents=true)
See also simUI.getLabelText simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setLegendVisibility

Description Set visibility of the plot legend (default is hidden).
Lua synopsis simUI.setLegendVisibility(string handle, int id, bool visible)
Lua parameters
handle (string): ui handle
id (int): widget id
visible (bool): if true, the plot legend will be visible
Lua return values -
Python synopsis simUI.setLegendVisibility(string handle, int id, bool visible)
See also simUI.addCurve simUI.addCurveTimePoints simUI.addCurveXYPoints simUI.clearCurve simUI.getCurveData simUI.growPlotRanges simUI.growPlotXRange simUI.growPlotYRange simUI.removeCurve simUI.replot simUI.rescaleAxes simUI.rescaleAxesAll simUI.setMouseOptions simUI.setPlotLabels simUI.setPlotRanges simUI.setPlotXLabel simUI.setPlotXRange simUI.setPlotYLabel simUI.setPlotYRange simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setMouseOptions

Description Set plot widget options for interacting with mouse.
Lua synopsis simUI.setMouseOptions(string handle, int id, bool panX, bool panY, bool zoomX, bool zoomY)
Lua parameters
handle (string): ui handle
id (int): widget id
panX (bool): if true, panning (by dragging with the mouse) the X axis is allowed
panY (bool): if true, panning (by dragging with the mouse) the Y axis is allowed
zoomX (bool): if true, zooming (by mouse wheel) the X axis is allowed
zoomY (bool): if true, zooming (by mouse wheel) the Y axis is allowed
Lua return values -
Python synopsis simUI.setMouseOptions(string handle, int id, bool panX, bool panY, bool zoomX, bool zoomY)
See also simUI.addCurve simUI.addCurveTimePoints simUI.addCurveXYPoints simUI.clearCurve simUI.getCurveData simUI.growPlotRanges simUI.growPlotXRange simUI.growPlotYRange simUI.removeCurve simUI.replot simUI.rescaleAxes simUI.rescaleAxesAll simUI.setLegendVisibility simUI.setPlotLabels simUI.setPlotRanges simUI.setPlotXLabel simUI.setPlotXRange simUI.setPlotYLabel simUI.setPlotYRange simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setPlotLabels

Description Set the labels of the plot widget.
Lua synopsis simUI.setPlotLabels(string handle, int id, string x, string y)
Lua parameters
handle (string): ui handle
id (int): widget id
x (string): x label
y (string): y label
Lua return values -
Python synopsis simUI.setPlotLabels(string handle, int id, string x, string y)
See also simUI.addCurve simUI.addCurveTimePoints simUI.addCurveXYPoints simUI.clearCurve simUI.getCurveData simUI.growPlotRanges simUI.growPlotXRange simUI.growPlotYRange simUI.removeCurve simUI.replot simUI.rescaleAxes simUI.rescaleAxesAll simUI.setLegendVisibility simUI.setMouseOptions simUI.setPlotRanges simUI.setPlotXLabel simUI.setPlotXRange simUI.setPlotYLabel simUI.setPlotYRange simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setPlotRanges

Description Set the ranges of the plot widget.
Lua synopsis simUI.setPlotRanges(string handle, int id, float xmin, float xmax, float ymin, float ymax)
Lua parameters
handle (string): ui handle
id (int): widget id
xmin (float): minimum x range
xmax (float): maximum x range
ymin (float): minimum y range
ymax (float): maximum y range
Lua return values -
Python synopsis simUI.setPlotRanges(string handle, int id, float xmin, float xmax, float ymin, float ymax)
See also simUI.addCurve simUI.addCurveTimePoints simUI.addCurveXYPoints simUI.clearCurve simUI.getCurveData simUI.growPlotRanges simUI.growPlotXRange simUI.growPlotYRange simUI.removeCurve simUI.replot simUI.rescaleAxes simUI.rescaleAxesAll simUI.setLegendVisibility simUI.setMouseOptions simUI.setPlotLabels simUI.setPlotXLabel simUI.setPlotXRange simUI.setPlotYLabel simUI.setPlotYRange simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setPlotXLabel

Description Set the X label of the plot widget.
Lua synopsis simUI.setPlotXLabel(string handle, int id, string label)
Lua parameters
handle (string): ui handle
id (int): widget id
label (string): x label
Lua return values -
Python synopsis simUI.setPlotXLabel(string handle, int id, string label)
See also simUI.addCurve simUI.addCurveTimePoints simUI.addCurveXYPoints simUI.clearCurve simUI.getCurveData simUI.growPlotRanges simUI.growPlotXRange simUI.growPlotYRange simUI.removeCurve simUI.replot simUI.rescaleAxes simUI.rescaleAxesAll simUI.setLegendVisibility simUI.setMouseOptions simUI.setPlotLabels simUI.setPlotRanges simUI.setPlotXRange simUI.setPlotYLabel simUI.setPlotYRange simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setPlotXRange

Description Set the X range of the plot widget.
Lua synopsis simUI.setPlotXRange(string handle, int id, float xmin, float xmax)
Lua parameters
handle (string): ui handle
id (int): widget id
xmin (float): minimum x range
xmax (float): maximum x range
Lua return values -
Python synopsis simUI.setPlotXRange(string handle, int id, float xmin, float xmax)
See also simUI.addCurve simUI.addCurveTimePoints simUI.addCurveXYPoints simUI.clearCurve simUI.getCurveData simUI.growPlotRanges simUI.growPlotXRange simUI.growPlotYRange simUI.removeCurve simUI.replot simUI.rescaleAxes simUI.rescaleAxesAll simUI.setLegendVisibility simUI.setMouseOptions simUI.setPlotLabels simUI.setPlotRanges simUI.setPlotXLabel simUI.setPlotYLabel simUI.setPlotYRange simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setPlotYLabel

Description Set the Y label of the plot widget.
Lua synopsis simUI.setPlotYLabel(string handle, int id, string label)
Lua parameters
handle (string): ui handle
id (int): widget id
label (string): y label
Lua return values -
Python synopsis simUI.setPlotYLabel(string handle, int id, string label)
See also simUI.addCurve simUI.addCurveTimePoints simUI.addCurveXYPoints simUI.clearCurve simUI.getCurveData simUI.growPlotRanges simUI.growPlotXRange simUI.growPlotYRange simUI.removeCurve simUI.replot simUI.rescaleAxes simUI.rescaleAxesAll simUI.setLegendVisibility simUI.setMouseOptions simUI.setPlotLabels simUI.setPlotRanges simUI.setPlotXLabel simUI.setPlotXRange simUI.setPlotYRange simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setPlotYRange

Description Set the Y range of the plot widget.
Lua synopsis simUI.setPlotYRange(string handle, int id, float ymin, float ymax)
Lua parameters
handle (string): ui handle
id (int): widget id
ymin (float): minimum y range
ymax (float): maximum y range
Lua return values -
Python synopsis simUI.setPlotYRange(string handle, int id, float ymin, float ymax)
See also simUI.addCurve simUI.addCurveTimePoints simUI.addCurveXYPoints simUI.clearCurve simUI.getCurveData simUI.growPlotRanges simUI.growPlotXRange simUI.growPlotYRange simUI.removeCurve simUI.replot simUI.rescaleAxes simUI.rescaleAxesAll simUI.setLegendVisibility simUI.setMouseOptions simUI.setPlotLabels simUI.setPlotRanges simUI.setPlotXLabel simUI.setPlotXRange simUI.setPlotYLabel simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setPosition

Description Set the position of a UI window.
Lua synopsis simUI.setPosition(string handle, int x, int y, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
x (int): X position
y (int): Y position
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.setPosition(string handle, int x, int y, bool suppressEvents=true)
See also simUI.adjustSize simUI.create simUI.destroy simUI.getPosition simUI.getSize simUI.getTitle simUI.hide simUI.isVisible simUI.setSize simUI.setTitle simUI.setWindowEnabled simUI.show

simUI.setProgress

Description Chnge the value of a progressbar widget.
Lua synopsis simUI.setProgress(string handle, int id, int value)
Lua parameters
handle (string): ui handle
id (int): widget id
value (int): value
Lua return values -
Python synopsis simUI.setProgress(string handle, int id, int value)
See also simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setRadiobuttonValue

Description Set the value of a radiobutton widget.
Lua synopsis simUI.setRadiobuttonValue(string handle, int id, int value, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
id (int): widget id
value (int): value
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.setRadiobuttonValue(string handle, int id, int value, bool suppressEvents=true)
See also simUI.getRadiobuttonValue simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setRowCount

Description Resize the specified table widget.
Lua synopsis simUI.setRowCount(string handle, int id, int count, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
id (int): widget id
count (int): row count
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.setRowCount(string handle, int id, int count, bool suppressEvents=true)
See also simUI.clearTable simUI.getColumnCount simUI.getItem simUI.getRowCount simUI.restoreState simUI.saveState simUI.setColumnCount simUI.setColumnHeaderText simUI.setColumnWidth simUI.setItem simUI.setItemEditable simUI.setItemImage simUI.setRowHeaderText simUI.setRowHeight simUI.setTableSelection simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setRowHeaderText

Description Set the row header text of the specified table widget.
Lua synopsis simUI.setRowHeaderText(string handle, int id, int row, string text)
Lua parameters
handle (string): ui handle
id (int): widget id
row (int): row index
text (string): row header text
Lua return values -
Python synopsis simUI.setRowHeaderText(string handle, int id, int row, string text)
See also simUI.clearTable simUI.getColumnCount simUI.getItem simUI.getRowCount simUI.restoreState simUI.saveState simUI.setColumnCount simUI.setColumnHeaderText simUI.setColumnWidth simUI.setItem simUI.setItemEditable simUI.setItemImage simUI.setRowCount simUI.setRowHeight simUI.setTableSelection simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setRowHeight

Description Resize a row in the specified table widget.
Lua synopsis simUI.setRowHeight(string handle, int id, int row, int min_size, int max_size)
Lua parameters
handle (string): ui handle
id (int): widget id
row (int): row index
min_size (int): minimum size
max_size (int): maximum size
Lua return values -
Python synopsis simUI.setRowHeight(string handle, int id, int row, int min_size, int max_size)
See also simUI.clearTable simUI.getColumnCount simUI.getItem simUI.getRowCount simUI.restoreState simUI.saveState simUI.setColumnCount simUI.setColumnHeaderText simUI.setColumnWidth simUI.setItem simUI.setItemEditable simUI.setItemImage simUI.setRowCount simUI.setRowHeaderText simUI.setTableSelection simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setScene3DNodeEnabled

Description Enable or disable a node in a scene3d widget.
Lua synopsis simUI.setScene3DNodeEnabled(string handle, int id, int nodeId, bool enabled)
Lua parameters
handle (string): ui handle
id (int): widget id
nodeId (int): node id
enabled (bool): enabled flag
Lua return values -
Python synopsis simUI.setScene3DNodeEnabled(string handle, int id, int nodeId, bool enabled)
See also simUI.addScene3DNode simUI.removeScene3DNode simUI.setScene3DNodeFloatParam simUI.setScene3DNodeIntParam simUI.setScene3DNodeStringParam simUI.setScene3DNodeVector2Param simUI.setScene3DNodeVector3Param simUI.setScene3DNodeVector4Param simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setScene3DNodeFloatParam

Description Set node float parameter in a scene3d widget.
Lua synopsis simUI.setScene3DNodeFloatParam(string handle, int id, int nodeId, string paramName, float value)
Lua parameters
handle (string): ui handle
id (int): widget id
nodeId (int): node id
paramName (string): name of parameter
value (float): value of parameter
Lua return values -
Python synopsis simUI.setScene3DNodeFloatParam(string handle, int id, int nodeId, string paramName, float value)
See also simUI.addScene3DNode simUI.removeScene3DNode simUI.setScene3DNodeEnabled simUI.setScene3DNodeIntParam simUI.setScene3DNodeStringParam simUI.setScene3DNodeVector2Param simUI.setScene3DNodeVector3Param simUI.setScene3DNodeVector4Param simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setScene3DNodeIntParam

Description Set node int parameter in a scene3d widget.
Lua synopsis simUI.setScene3DNodeIntParam(string handle, int id, int nodeId, string paramName, int value)
Lua parameters
handle (string): ui handle
id (int): widget id
nodeId (int): node id
paramName (string): name of parameter
value (int): value of parameter
Lua return values -
Python synopsis simUI.setScene3DNodeIntParam(string handle, int id, int nodeId, string paramName, int value)
See also simUI.addScene3DNode simUI.removeScene3DNode simUI.setScene3DNodeEnabled simUI.setScene3DNodeFloatParam simUI.setScene3DNodeStringParam simUI.setScene3DNodeVector2Param simUI.setScene3DNodeVector3Param simUI.setScene3DNodeVector4Param simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setScene3DNodeParam

Description polymorphic version of the onSetScene3DNodeXXXParam() functions
Lua synopsis simUI.setScene3DNodeParam(int ui, int widget, int nodeId, string paramName, any paramValue)
Lua parameters
ui (int): the ui handle
widget (int): the widget identifier
nodeId (int): the node id
paramName (string): the parameter name
paramValue (any): the parameter value
Lua return values -
Python synopsis simUI.setScene3DNodeParam(int ui, int widget, int nodeId, string paramName, any paramValue)

simUI.setScene3DNodeStringParam

Description Set node string parameter in a scene3d widget.
Lua synopsis simUI.setScene3DNodeStringParam(string handle, int id, int nodeId, string paramName, string value)
Lua parameters
handle (string): ui handle
id (int): widget id
nodeId (int): node id
paramName (string): name of parameter
value (string): value of parameter
Lua return values -
Python synopsis simUI.setScene3DNodeStringParam(string handle, int id, int nodeId, string paramName, string value)
See also simUI.addScene3DNode simUI.removeScene3DNode simUI.setScene3DNodeEnabled simUI.setScene3DNodeFloatParam simUI.setScene3DNodeIntParam simUI.setScene3DNodeVector2Param simUI.setScene3DNodeVector3Param simUI.setScene3DNodeVector4Param simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setScene3DNodeVector2Param

Description Set node vector2 parameter in a scene3d widget.
Lua synopsis simUI.setScene3DNodeVector2Param(string handle, int id, int nodeId, string paramName, float x, float y)
Lua parameters
handle (string): ui handle
id (int): widget id
nodeId (int): node id
paramName (string): name of parameter
x (float): value of first component
y (float): value of second component
Lua return values -
Python synopsis simUI.setScene3DNodeVector2Param(string handle, int id, int nodeId, string paramName, float x, float y)
See also simUI.addScene3DNode simUI.removeScene3DNode simUI.setScene3DNodeEnabled simUI.setScene3DNodeFloatParam simUI.setScene3DNodeIntParam simUI.setScene3DNodeStringParam simUI.setScene3DNodeVector3Param simUI.setScene3DNodeVector4Param simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setScene3DNodeVector3Param

Description Set node vector3 parameter in a scene3d widget.
Lua synopsis simUI.setScene3DNodeVector3Param(string handle, int id, int nodeId, string paramName, float x, float y, float z)
Lua parameters
handle (string): ui handle
id (int): widget id
nodeId (int): node id
paramName (string): name of parameter
x (float): value of first component
y (float): value of second component
z (float): value of third component
Lua return values -
Python synopsis simUI.setScene3DNodeVector3Param(string handle, int id, int nodeId, string paramName, float x, float y, float z)
See also simUI.addScene3DNode simUI.removeScene3DNode simUI.setScene3DNodeEnabled simUI.setScene3DNodeFloatParam simUI.setScene3DNodeIntParam simUI.setScene3DNodeStringParam simUI.setScene3DNodeVector2Param simUI.setScene3DNodeVector4Param simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setScene3DNodeVector4Param

Description Set node vector4 parameter in a scene3d widget.
Lua synopsis simUI.setScene3DNodeVector4Param(string handle, int id, int nodeId, string paramName, float x, float y, float z, float w)
Lua parameters
handle (string): ui handle
id (int): widget id
nodeId (int): node id
paramName (string): name of parameter
x (float): value of first component
y (float): value of second component
z (float): value of third component
w (float): value of fourth component
Lua return values -
Python synopsis simUI.setScene3DNodeVector4Param(string handle, int id, int nodeId, string paramName, float x, float y, float z, float w)
See also simUI.addScene3DNode simUI.removeScene3DNode simUI.setScene3DNodeEnabled simUI.setScene3DNodeFloatParam simUI.setScene3DNodeIntParam simUI.setScene3DNodeStringParam simUI.setScene3DNodeVector2Param simUI.setScene3DNodeVector3Param simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setSize

Description Set the size of a UI window.
Lua synopsis simUI.setSize(string handle, int w, int h, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
w (int): width
h (int): height
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.setSize(string handle, int w, int h, bool suppressEvents=true)
See also simUI.adjustSize simUI.create simUI.destroy simUI.getPosition simUI.getSize simUI.getTitle simUI.hide simUI.isVisible simUI.setPosition simUI.setTitle simUI.setWindowEnabled simUI.show

simUI.setSliderValue

Description Set the value of a slider widget.
Lua synopsis simUI.setSliderValue(string handle, int id, int value, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
id (int): widget id
value (int): value
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.setSliderValue(string handle, int id, int value, bool suppressEvents=true)
See also simUI.getSliderValue simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setSpinboxValue

Description Set the value of a spinbox widget.
Lua synopsis simUI.setSpinboxValue(string handle, int id, float value, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
id (int): widget id
value (float): value
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.setSpinboxValue(string handle, int id, float value, bool suppressEvents=true)
See also simUI.getSpinboxValue simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setStyleSheet

Description Set the stylesheet of a widget.
Lua synopsis simUI.setStyleSheet(string handle, int id, string styleSheet)
Lua parameters
handle (string): ui handle
id (int): widget id
styleSheet (string): stylesheet data
Lua return values -
Python synopsis simUI.setStyleSheet(string handle, int id, string styleSheet)
See also simUI.getWidgetVisibility simUI.setEnabled simUI.setWidgetVisibility

simUI.setTableSelection

Description Set selection in a table widget.
Lua synopsis simUI.setTableSelection(string handle, int id, int row, int column, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
id (int): widget id
row (int): row index
column (int): column index
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.setTableSelection(string handle, int id, int row, int column, bool suppressEvents=true)
See also simUI.clearTable simUI.getColumnCount simUI.getItem simUI.getRowCount simUI.restoreState simUI.saveState simUI.setColumnCount simUI.setColumnHeaderText simUI.setColumnWidth simUI.setItem simUI.setItemEditable simUI.setItemImage simUI.setRowCount simUI.setRowHeaderText simUI.setRowHeight simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setText

Description Set the text in a text-browser widget.
Lua synopsis simUI.setText(string handle, int id, string text, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
id (int): widget id
text (string): text content
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.setText(string handle, int id, string text, bool suppressEvents=true)
See also simUI.setUrl simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setTitle

Description Set the title of a UI window.
Lua synopsis simUI.setTitle(string handle, string title, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
title (string): X position
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.setTitle(string handle, string title, bool suppressEvents=true)
See also simUI.adjustSize simUI.create simUI.destroy simUI.getPosition simUI.getSize simUI.getTitle simUI.hide simUI.isVisible simUI.setPosition simUI.setSize simUI.setWindowEnabled simUI.show

simUI.setTreeSelection

Description Set selection in a tree widget.
Lua synopsis simUI.setTreeSelection(string handle, int id, int item_id, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
id (int): widget id
item_id (int): item id
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.setTreeSelection(string handle, int id, int item_id, bool suppressEvents=true)
See also simUI.addTreeItem simUI.clearTree simUI.collapseAll simUI.expandAll simUI.expandToDepth simUI.getColumnCount simUI.removeTreeItem simUI.restoreState simUI.saveState simUI.setColumnCount simUI.setColumnHeaderText simUI.setColumnWidth simUI.updateTreeItemParent simUI.updateTreeItemText simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setUrl

Description Load an url in a text-browser widget.
Lua synopsis simUI.setUrl(string handle, int id, string url)
Lua parameters
handle (string): ui handle
id (int): widget id
url (string): url resource
Lua return values -
Python synopsis simUI.setUrl(string handle, int id, string url)
See also simUI.setText simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.setWidgetVisibility

Description Hide or show a widget.
Lua synopsis simUI.setWidgetVisibility(string handle, int id, bool visibility)
Lua parameters
handle (string): ui handle
id (int): widget id
visibility (bool): true if the window is visible, false otherwise
Lua return values -
Python synopsis simUI.setWidgetVisibility(string handle, int id, bool visibility)
See also simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet

simUI.setWindowEnabled

Description Enable or disable a UI window.
Lua synopsis simUI.setWindowEnabled(string handle, bool enabled, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
enabled (bool): enabled
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.setWindowEnabled(string handle, bool enabled, bool suppressEvents=true)
See also simUI.adjustSize simUI.create simUI.destroy simUI.getPosition simUI.getSize simUI.getTitle simUI.hide simUI.isVisible simUI.setPosition simUI.setSize simUI.setTitle simUI.show

simUI.show

Description Show the UI window.
Lua synopsis simUI.show(string handle)
Lua parameters
handle (string): ui handle
Lua return values -
Python synopsis simUI.show(string handle)
See also simUI.adjustSize simUI.create simUI.destroy simUI.getPosition simUI.getSize simUI.getTitle simUI.hide simUI.isVisible simUI.setPosition simUI.setSize simUI.setTitle simUI.setWindowEnabled

simUI.supportedImageFormats

Description Return a list of supported image formats
Lua synopsis string[] formatList, string formatListStr=simUI.supportedImageFormats(string separator=nil)
Lua parameters
separator (string, default: nil): if provided, also a string of formats concatenated by separator will be returned
Lua return values
formatList (table of string): list of formats, each item will be the file extension of the format
formatListStr (string): concatenated list of formats, if separator is provided
Python synopsis list formatList, string formatListStr=simUI.supportedImageFormats(string separator=nil)

simUI.svgLoadData

Description Load a SVG document in a SVG widget.
Lua synopsis simUI.svgLoadData(string handle, int id, string data)
Lua parameters
handle (string): ui handle
id (int): widget id
data (string): SVG data (XML) as a string
Lua return values -
Python synopsis simUI.svgLoadData(string handle, int id, string data)
See also simUI.svgLoadFile simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.svgLoadFile

Description Load a SVG file in a SVG widget.
Lua synopsis simUI.svgLoadFile(string handle, int id, string file)
Lua parameters
handle (string): ui handle
id (int): widget id
file (string): file path
Lua return values -
Python synopsis simUI.svgLoadFile(string handle, int id, string file)
See also simUI.svgLoadData simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.updateTreeItemParent

Description Modify the parent of an existing item in the specified tree widget.
Lua synopsis simUI.updateTreeItemParent(string handle, int id, int item_id, int parent_id, bool suppressEvents=true)
Lua parameters
handle (string): ui handle
id (int): widget id
item_id (int): item id
parent_id (int): parent id
suppressEvents (bool, default: true): if true, no event will be generated from this call
Lua return values -
Python synopsis simUI.updateTreeItemParent(string handle, int id, int item_id, int parent_id, bool suppressEvents=true)
See also simUI.addTreeItem simUI.clearTree simUI.collapseAll simUI.expandAll simUI.expandToDepth simUI.getColumnCount simUI.removeTreeItem simUI.restoreState simUI.saveState simUI.setColumnCount simUI.setColumnHeaderText simUI.setColumnWidth simUI.setTreeSelection simUI.updateTreeItemText simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

simUI.updateTreeItemText

Description Modify the text of an existing item in the specified tree widget.
Lua synopsis simUI.updateTreeItemText(string handle, int id, int item_id, string[] text)
Lua parameters
handle (string): ui handle
id (int): widget id
item_id (int): item id
text (table of string): item text fields
Lua return values -
Python synopsis simUI.updateTreeItemText(string handle, int id, int item_id, list text)
See also simUI.addTreeItem simUI.clearTree simUI.collapseAll simUI.expandAll simUI.expandToDepth simUI.getColumnCount simUI.removeTreeItem simUI.restoreState simUI.saveState simUI.setColumnCount simUI.setColumnHeaderText simUI.setColumnWidth simUI.setTreeSelection simUI.updateTreeItemParent simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility



Constants

Constants used in the various functions. Refer to each constant using enumName.constantName, i.e. simUI.curve_type.xy for xy constant in simUI.curve_type enum.

simUI.msgbox_type

info
question
warning
critical

simUI.msgbox_buttons

ok
yesno
yesnocancel
okcancel

simUI.msgbox_result

cancel
no
yes
ok

simUI.filedialog_type

load
load_multiple
save
folder

simUI.curve_type

time: a curve with an X-simple domain, i.e. y = f(x)
xy: a parametric curve, i.e. x = fx(t), y = fy(t)

simUI.curve_style

scatter
line
line_and_scatter
step_left: only available for 'time' curves
step_center: only available for 'time' curves
step_right: only available for 'time' curves
impulse: only available for 'time' curves

simUI.curve_scatter_shape

none
dot
cross
plus
circle
disc
square
diamond
star
triangle
triangle_inverted
cross_square
plus_square
cross_circle
plus_circle
peace

simUI.line_style

solid
dotted
dashed

simUI.scene3d_node_type

entity
transform
camera
camera_controller_first_person
camera_controller_orbit
light_point
light_directional
light_spot
mesh_cuboid
mesh_torus
mesh_cone
mesh_cylinder
mesh_plane
mesh_sphere
mesh
material_phong
material_gooch
material_texture
material_diffuse_map
texture2d
texture_image
object_picker

simUI.mouse

left_button_down: left mouse button pressed
left_button_up: left mouse button released
move: mouse pointer has been moved


Data structures

Data structures are used to pass complex data around. Create data structures in Lua in the form of a map, e.g.: {line_size=3, add_to_legend=false, selectable=true}

curve_options

Description Extra options for the curve creation function simUI.addCurve.
Fields
scatter_shape (int, default: simui_curve_scatter_shape_disc): scatter shape. see simUI.curve_scatter_shape.
scatter_size (int, default: 10): size of the scatter shape
line_size (int, default: 2): size of the line
line_style (int, default: simui_line_style_solid): style of the pen used to draw the line. see simUI.line_style.
add_to_legend (bool, default: true): if false, the curve will not be added to the legend
selectable (bool, default: true): if false, the curve points cannot be selected and will not react to click events
track (bool, default: false): if true, enable the mouse tracker
See also simUI.curve_scatter_shape simUI.addCurve simUI.addCurveTimePoints simUI.addCurveXYPoints simUI.clearCurve simUI.getCurveData simUI.growPlotRanges simUI.growPlotXRange simUI.growPlotYRange simUI.removeCurve simUI.replot simUI.rescaleAxes simUI.rescaleAxesAll simUI.setLegendVisibility simUI.setMouseOptions simUI.setPlotLabels simUI.setPlotRanges simUI.setPlotXLabel simUI.setPlotXRange simUI.setPlotYLabel simUI.setPlotYRange simUI.getWidgetVisibility simUI.setEnabled simUI.setStyleSheet simUI.setWidgetVisibility

keyboard_modifiers

Description
Fields
control (bool, default: false)
shift (bool, default: false)
alt (bool, default: false)
See also



Script functions

Script functions are used to call some lua code from the plugin side (tipically used for event handlers).

onclickCallback

Description Callback for button click event.
Lua synopsis simUI.onclickCallback(string handle, int id)
Lua parameters
handle (string): ui handle
id (int): the ID of the clicked button
Lua return values -
Python synopsis simUI.onclickCallback(string handle, int id)
See also

onLinkActivatedCallback

Description Callback for when a link is clicked.
Lua synopsis simUI.onLinkActivatedCallback(string handle, int id, string link)
Lua parameters
handle (string): ui handle
id (int): the ID of the clicked button
link (string): the href attribute of the activated link
Lua return values -
Python synopsis simUI.onLinkActivatedCallback(string handle, int id, string link)
See also

onchangeIntCallback

Description Callback for widget change event.
Lua synopsis simUI.onchangeIntCallback(string handle, int id, int value)
Lua parameters
handle (string): ui handle
id (int): the ID of the widget
value (int): the new value
Lua return values -
Python synopsis simUI.onchangeIntCallback(string handle, int id, int value)
See also

onchangeDoubleCallback

Description Callback for widget change event.
Lua synopsis simUI.onchangeDoubleCallback(string handle, int id, float value)
Lua parameters
handle (string): ui handle
id (int): the ID of the widget
value (float): the new value
Lua return values -
Python synopsis simUI.onchangeDoubleCallback(string handle, int id, float value)
See also

onchangeStringCallback

Description Callback for widget change event.
Lua synopsis simUI.onchangeStringCallback(string handle, int id, string value)
Lua parameters
handle (string): ui handle
id (int): the ID of the widget
value (string): the new value
Lua return values -
Python synopsis simUI.onchangeStringCallback(string handle, int id, string value)
See also

oneditingfinishedCallback

Description Callback for editing finished event.
Lua synopsis simUI.oneditingfinishedCallback(string handle, int id, string value)
Lua parameters
handle (string): ui handle
id (int): the ID of the widget
value (string): the new value
Lua return values -
Python synopsis simUI.oneditingfinishedCallback(string handle, int id, string value)
See also

oncloseCallback

Description Callback for window close event. It will be called when the user clicks the close button of the window. When an onclose callback is specified, the window will not close automatically when the user clicks the window close button.
Lua synopsis simUI.oncloseCallback(string handle)
Lua parameters
handle (string): the handle of the UI
Lua return values -
Python synopsis simUI.oncloseCallback(string handle)
See also

onPlottableClickCallback

Description Callback for plot widget plottableClick event.
Lua synopsis simUI.onPlottableClickCallback(string handle, int id, string curve, int index, float x, float y)
Lua parameters
handle (string): the handle of the UI
id (int): the ID of the plot widget
curve (string): the name of the curve
index (int): the index of the clicked point in the curve
x (float): the x value of the clicked point
y (float): the y value of the clicked point
Lua return values -
Python synopsis simUI.onPlottableClickCallback(string handle, int id, string curve, int index, float x, float y)
See also

onLegendClickCallback

Description Callback for plot widget legendClick event.
Lua synopsis simUI.onLegendClickCallback(string handle, int id, string curve)
Lua parameters
handle (string): the handle of the UI
id (int): the ID of the plot widget
curve (string): the name of the curve
Lua return values -
Python synopsis simUI.onLegendClickCallback(string handle, int id, string curve)
See also

onCellActivateCallback

Description Callback for table widget cellActivated event.
Lua synopsis simUI.onCellActivateCallback(string handle, int id, int row, int column, string cellValue)
Lua parameters
handle (string): the handle of the UI
id (int): the ID of the plot widget
row (int): the row index (zero based) of the activated cell
column (int): the column index (zero based) of the activated cell
cellValue (string): the value of the cell
Lua return values -
Python synopsis simUI.onCellActivateCallback(string handle, int id, int row, int column, string cellValue)
See also

onTableSelectionChangeCallback

Description Callback for table widget selectionChanged event.
Lua synopsis simUI.onTableSelectionChangeCallback(string handle, int id, int row, int column)
Lua parameters
handle (string): the handle of the UI
id (int): the ID of the plot widget
row (int): the row index (zero based) of the activated cell
column (int): the column index (zero based) of the activated cell
Lua return values -
Python synopsis simUI.onTableSelectionChangeCallback(string handle, int id, int row, int column)
See also

onTreeSelectionChangeCallback

Description Callback for tree widget selectionChanged event.
Lua synopsis simUI.onTreeSelectionChangeCallback(string handle, int id, int item_id)
Lua parameters
handle (string): the handle of the UI
id (int): the ID of the plot widget
item_id (int): the item id
Lua return values -
Python synopsis simUI.onTreeSelectionChangeCallback(string handle, int id, int item_id)
See also

onMouseEventCallback

Description Callback for a mouse event.
Lua synopsis simUI.onMouseEventCallback(string handle, int id, int type, keyboard_modifiers mods, int x, int y)
Lua parameters
handle (string): the handle of the UI
id (int): the ID of the widget
type (int): the mouse event type, one of the values from simUI.mouse
mods (keyboard_modifiers): modifiers. see keyboard_modifiers
x (int): x coordinate of mouse pointer
y (int): y coordinate of mouse pointer
Lua return values -
Python synopsis simUI.onMouseEventCallback(string handle, int id, int type, keyboard_modifiers mods, int x, int y)
See also

onKeyPressCallback

Description Callback called when a key is pressed in a widget.
Lua synopsis simUI.onKeyPressCallback(string handle, int id, int key, string text)
Lua parameters
handle (string): the handle of the UI
id (int): the ID of the widget
key (int): the integer value of the key
text (string): a textual representation of the key
Lua return values -
Python synopsis simUI.onKeyPressCallback(string handle, int id, int key, string text)
See also

onScene3DObjectClickCallback

Description Callback called when an object is clicked in a scene3d widget.
Lua synopsis simUI.onScene3DObjectClickCallback(string handle, int id, int nodeId)
Lua parameters
handle (string): the handle of the UI
id (int): the ID of the widget
nodeId (int): the ID of the object-picker
Lua return values -
Python synopsis simUI.onScene3DObjectClickCallback(string handle, int id, int nodeId)
See also